Placement that feeds the machine
Workers claim the actions that add parts to your engine, so blocking a rival's spot and growing your own advantage become the same move. Every placement counts twice.
Where designs come alive
A mechanic on its own is a building block. Two together create a decision neither could make alone — and that overlap is where a game finds its character.
Workers claim the actions that add parts to your engine, so blocking a rival's spot and growing your own advantage become the same move. Every placement counts twice.
You need a specific card to complete a scoring set — but drawing for it risks busting the whole turn. The set you're chasing makes the risk worth it, or ruinous.
Players lay the tiles that form the very regions being contested, so a single placement can both create a territory and quietly seize the lead in it.
Drafting decides what enters your hand; hand management decides when it leaves. A great pick wasted on bad timing scores nothing — the two skills chain together.